Implementing collaborative learning activities in the classroom supported by one-to-one mobile computing: A design-based process

dc.contributor.authorAlvarez, Claudio
dc.contributor.authorAlarcon, Rosa
dc.contributor.authorNussbaum, Miguel
dc.date.accessioned2024-01-10T12:39:38Z
dc.date.available2024-01-10T12:39:38Z
dc.date.issued2011
dc.description.abstractMobile devices such as PDAs, smartphones and tablet computers are becoming increasingly popular, setting out opportunities for new ways of communicating and collaborating. Research initiatives have ascertained the potential of mobile devices in education, and particularly, the benefits of incorporating them in the classroom for eliciting collaborative learning and active student participation. However, the development of technology-supported learning environments poses challenges to education researchers, practitioners, and software technologists in creating educational tools that respond to real needs of instructors and learners, meet clearly defined didactic purposes, and are practical for the intended audience. This article reports on a technology for facilitating the implementation of collaborative learning environments in the classroom supported by one-to-one mobile computing. The approach encompasses a framework supporting the design and implementation of the mobile software, and a design-based process that guides interdisciplinary efforts utilizing the framework, towards creating effective pedagogical models based on collaborative learning. The proposed design-based process allowed us to develop pedagogical models that respond to real needs of learners and instructors, where development is grounded on rigorous scientific research, allowing to reuse both knowledge and software, and showing an improvement of the mobile software built based on continuous experimentation and evaluation. A case study illustrating the application of the technology is presented and plans for future research are discussed. (C) 2011 Elsevier Inc. All rights reserved.
dc.description.funderCenter for Research on Educational Policy and Practice
dc.fechaingreso.objetodigital01-04-2024
dc.format.extent16 páginas
dc.fuente.origenWOS
dc.identifier.doi10.1016/j.jss.2011.07.011
dc.identifier.eissn1873-1228
dc.identifier.issn0164-1212
dc.identifier.urihttps://doi.org/10.1016/j.jss.2011.07.011
dc.identifier.urihttps://repositorio.uc.cl/handle/11534/77217
dc.identifier.wosidWOS:000295997900011
dc.information.autorucIngeniería;Alarcon R ;S/I;101668
dc.information.autorucIngeniería;Alvarez C ;S/I;126899
dc.information.autorucIngeniería;Nussbaum M ;S/I;99303
dc.issue.numero11
dc.language.isoen
dc.nota.accesocontenido parcial
dc.pagina.final1976
dc.pagina.inicio1961
dc.publisherELSEVIER SCIENCE INC
dc.revistaJOURNAL OF SYSTEMS AND SOFTWARE
dc.rightsacceso restringido
dc.subjectMobile CSCL
dc.subjectFramework
dc.subjectDesign-based research
dc.subjectCollaborative learning
dc.subjectDomain-specific
dc.subjectLanguage
dc.subjectFRAMEWORK
dc.subject.ods04 Quality Education
dc.subject.odspa04 Educación y calidad
dc.titleImplementing collaborative learning activities in the classroom supported by one-to-one mobile computing: A design-based process
dc.typeartículo
dc.volumen84
sipa.codpersvinculados101668
sipa.codpersvinculados126899
sipa.codpersvinculados99303
sipa.indexWOS
sipa.indexScopus
sipa.trazabilidadCarga SIPA;09-01-2024
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